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Methuss (MBL)

Delusion-MS #073: 

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions. 

MS Name: 
MSA-005 Methuss Mega Bazooka Launcher

Source: 
Mobile Suit Zeta Gundam
Mobile Suit Gundam ZZ
Mobile Suit Gundam ZZ Side Story: Mirage of Zeon
Gundam wiki: MSA-005 Methuss, Gundam: Battle Operation 2 Wiki: Gaza CSuper GundamWe referred from the article. 

Machine Concept: 
This machine is positioned like a differently equipped version of Methuss [Heavy].

The role of this machine is centered on the operation of Mega Bazooka Launcher. If you do not make effective use of this weapon, the firepower will differ greatly. The machine also possesses debuffed missiles that reduce the weapon attack power of the enemy's beam system, reducing damage to the team and this machine.

This machine is less manoeuvrable and defensive than Methuss [Heavy], making it harder to escape from enemies by transforming.

Equipped Weapons: Mobile Suit 
Arm Beam Gun x2
Methuss Beam Saber
Mega Bazooka Launcher (LP)
Beam Diffusion Missile

Equipped Weapons: Transformed 
Arm Beam Gun x2 (Transformed)

Skill: Mobile Suit 
Transform (Flight)
Back Option Special Cushioning: LV2
Leg Special Buffer: LV2 
High-Performance Radar: LV2
Personnel Radar: LV2
Observational Data Link
High-Spec AMBAC: LV1
High-Performance Aerospace Gimbal
Forced Injector: LV1

Skill: Transformed 
Transform (Flight)
Emergency Evasion System: LV1
Back Option Special Cushioning: LV2
Leg Special Buffer: LV2 
High-Performance Radar: LV2
Personnel Radar: LV2
Observational Data Link
Anti-Blast Stabilizer
Shock Dampners
Ram Attack

Unit Type: Support
Environment Usage: Space
Environment Specialization: None
Melee Priority: 1

Mega Bazooka Launcher (LP) [Sub-Weapon #050]
Gundam: Battle Operation 2 Wiki: Gundam Unit 4 (Bst) (Mega Beam Launcher)We referred from the article. 
Weapon type: 
Secondary Weapon, Beam, Mega Beam
Hit Effect: 
Stun

Description: 
A weapon that is constantly floating near the equipped machine. This weapon does not have a contact check, but it does have an object check. So when not in use, it can be used as a shield to prevent shooting attacks. The LP in the name of the weapon means Low Power.

When you switch to this weapon, it will move to the front of the equipped machine. This cannot be attacked without charging. Charge completion time is 2 seconds. I can't move while charging. When the beam is fired, it emits a light beam that has a penetrating effect. When the beam hits, the target immediately loses balance and stays there, taking damage up to seven times. The attack power of the weapon is 700, and the overheat recovery time is 20 seconds. Heat gauge consumption is 100%. 

If you hit the weapon body of the Mega Bazooka Launcher under irradiation, the irradiation will stop immediately. Please note that the irradiation will not stop even if you hit the equipped machine in this case.

Beam Diffusion Missile [Sub-Weapon #051]
Gundam: Battle Operation 2 Wiki: Gundam Unit 4 (Bst) (Mega Beam Launcher)We referred from the article. 
Weapon type: 
Secondary Weapon, Live Ammo, Extra
Hit Effect: 
Wince , Beam weapon power reduction effect

Description: 
It is a special weapon whose injection position is unknown due to lack of materials. The number of bullets is 2, and the cool time is 4 seconds. Damage is 0, reload time is 12 seconds. It shoots low-speed missiles, explodes near the target, and scatters particulate matter. Machines that come into contact with this particle cloud reduce the weapon attack power of the machine's beam system by 5%.

This debuffing weapon works for both enemies and allies, making it awkward. The particle cloud lasts for about 3 seconds, and the debuff effect lasts for 20 seconds. Re-contact does not extend the effect time, nor does the effect overlap.

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